博文

目前显示的是 七月, 2025的博文

Advance Animation - Final Project - Physical Action Sequence Animation

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  Advanced Animation 25.06.2025 - 27.07.2025 | Week 10 - Week 14 Jia Wenbing /0365436/ Design principles/Bachelor of Design in Creative Media INSTRUCTIONS LECTURES FINAL PROJECT -   Physical Action Sequence Animation The assignment was to create a dynamic and visually engaging 5-10 second physical action sequence using the provided character rig. The goal was to demonstrate my understanding of physical movement, timing, limits, and breakdown of poses, while also showcasing visual storytelling through effective camera work, exaggeration, and sophisticated animation techniques. I first found a reference video and showed it to Mr. Kamal to confirm that my video reference was OK. Then I started to cut out the parts I needed and started to import the video into Blender. Fig 1.1 Video Import Because I wanted to make a stick fighting action, I used the model to make a stick and then bound it to the character. Fig 1.2 Making a Stick I followed the reference video to change the charact...

3D Modeling--Compilation & Reflection

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3D MODELING Friday,July. 25 .2025 21.04.2025 - 27.07.2025 | Week 1 - Week 14 Jia Wenbing /0365436/ Design principles/Bachelor of Design in Creative Media INSTRUCTIONS EXERCISE 1- Foundations of 3D Modeling - Primitive Object Construction This week we need to do a simple basic shape exercise. Since we are just starting to learn the software, Mr. Luqman uses video tutorials and we follow the steps to learn how to use it to make models. Fig 1.1  Basic Model After the basic shapes, we started to learn how to make simple objects. This exercise required us to make only a chair, a table, a mug and a chess. The most difficult one was the mug because it needed to bridge the hole. Fig 1.2  Make a chair Fig 1.3  Make a table Fig 1.4  Make a mug Fig 1.5  Make a chess Final renders  Rendering the Basic Model Rendering the Mug Rendering the Chair Rendering the table Rendering the chess Video Demonstration

Minor Project-Compilation & Reflection

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MINOR PROJECT Friday,July. 25 .2025 21.04.2025 - 27.07.2025 | Week 1 - Week 14 Jia Wenbing /0365436/ Design principles/Bachelor of Design in Creative Media INSTRUCTIONS PROJECT  In the first week, we divided into groups and began to understand the content of our project. We were working on a healing VR meditation project, "WayangMind". First, we collected information to understand what types of products there were, including software, websites, etc., as well as data on the number of people who needed such products. Then we started to create user portraits. Since our target group is students, the user portraits are positioned on students. Later, we started our preliminary preparations for job hunting, started to create interview questions, and collected data. I participated in the question interview and asked friends around me about their thoughts on facing stress. Later we went to the company to visit the products and experience them, which was of greater help to us in our pr...

Motion Graphic & Compositing-PROJECT 4 - ABSTRACT MOTION

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MOTION GRAPHIC & COMPOSITING Thursday,July. 17 .2025 01.07.2025 - 27.07.2025 | Week 11 - Week 14 Jia Wenbing /0365436/ Design principles/Bachelor of Design in Creative Media INSTRUCTIONS PROJECT 4   The assignment this time requires us to make a short 30-60 second promotional or story video with text and animation. I wanted to make a video about the technological feel of VR glasses, so I started collecting my mood boards. Fig 1.1 Moodboard After I decided on my own technology style, I started looking for videos and pictures of materials, and then began to integrate and produce my content. The first thing I did was to draw my storyboard based on my own story line. Fig 1.2 Story board I downloaded several stock videos and then cut out the parts I needed for processing. I captured a video of the city at dusk as the beginning of the video, and then wanted to have different colors scanning past, so I copied a layer of video, then modified the background color, used shapes and g...